![]() ![]() The greatest dangers you face, however, may come from within.ĭarkest Dungeon 2 is the upcoming sequel to Darkest Dungeon. Form a party, equip your stagecoach, and set off across a decaying landscape in a last gasp attempt to avert the apocalypse. Virtuous heroes will refuse to be anchored by "Heave to!".Darkest Dungeon 2 Wiki Guide: Darkest Dungeon 2 All Heroes, Weapons, Armor, Quirks, Trinkets, Enemies, Boss Guides, Builds, and Walkthrough. Darkest Dungeon II is a singleplayer roguelike road trip of the damned. Blight and bleed can still finish the Anchorman off if they are applied before it has a chance to use its "Heave to!" ability.īe aware that if the Anchorman manages to use "Heave to!", it will restore all of its health - while killing the Anchorman before it can move is a viable strategy at lower levels, at Champion level, the Anchorman's PROT buff makes it harder to pull off. While it has a hero pinned, the Anchorman will not take any turns (much like the Hag's Cauldron or Prophet's Defensive Pews) - as such, it is effectively immune to blight and bleed (since it never takes actions, damage-over-time effects will never proc). When the Anchorman is defeated, the Crew will lose its buff. ![]() The hero will remain immobilized until it hits either 100 or 200 stress, or the Drowned Anchorman is slain. Additionally the Anchorman will transfer its buff to the Drowned Crew, and they will heal every turn as well. The hero will still be able to take their turn normally, but they will be unable to move and will take stress damage during every action. After it uses "Heave to!", it will lock a hero in place. When summoned by the Drowned Crew it will have a buff that grants +50% to PROT, Bleed Resist and Blight Resist and +25% Stun Resist.
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